OCRudoku
v1.0
Resolve word grid with ease
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#include "main_menu.h"
#include "global.h"
#include "selection_menu.h"
#include "../utils/EZ_UI/EZ_manager.h"
#include "../utils/Rendering/RenderingUtils.h"
#include "../utils/Application/ApplicationUtils.h"
#include "../utils/EZ_UI/elements/EZ_image.h"
#include "../utils/EZ_UI/elements/EZ_button.h"
#include "../utils/EZ_UI/elements/EZ_text.h"
#include "../utils/EZ_UI/elements/EZ_text_input.h"
#include "../utils/EZ_UI/elements/EZ_drag_select.h"
#include "../utils/Spliting/Spliting.h"
#include "../utils/Image/ImageUtils.h"
#include <unistd.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_ttf.h>
#include <SDL2/SDL_image.h>
#include <stdio.h>
#include <string.h>
Macros | |
#define | MAX_PATH_LEN 256 |
Functions | |
void | unload_main_menu (void) |
int | FileExist (const char *path) |
void | main_menu_process_events (SDL_Window *window, SDL_Renderer *renderer, SDL_Event *event, EZ_MENU *current_menu) |
void | button_action (EZ_button *tmp) |
void | change_degree (EZ_text_input *tmp) |
void | button_action_switch (EZ_button *tmp) |
void | load_image (EZ_text_input *tmp) |
void | load_main_menu (SDL_Renderer *renderer) |
Variables | |
EZ_DRAWABLE * | main_menu_drawables [12] |
EZ_INTERACTIBLE * | main_menu_interactibles [4] |
void * | main_menu_objects [12] |
EZ_MENU | main_menu |
SDL_Color | MainColor = {0,0,0,255} |
char | path [MAX_PATH_LEN] = "" |
double | rotation =0 |
#define MAX_PATH_LEN 256 |
void button_action | ( | EZ_button * | tmp | ) |
void button_action_switch | ( | EZ_button * | tmp | ) |
void change_degree | ( | EZ_text_input * | tmp | ) |
int FileExist | ( | const char * | path | ) |
void load_image | ( | EZ_text_input * | tmp | ) |
void load_main_menu | ( | SDL_Renderer * | renderer | ) |
void main_menu_process_events | ( | SDL_Window * | window, |
SDL_Renderer * | renderer, | ||
SDL_Event * | event, | ||
EZ_MENU * | current_menu ) |
void unload_main_menu | ( | void | ) |
EZ_MENU main_menu |
EZ_DRAWABLE* main_menu_drawables[12] |
EZ_INTERACTIBLE* main_menu_interactibles[4] |
void* main_menu_objects[12] |
SDL_Color MainColor = {0,0,0,255} |
char path[MAX_PATH_LEN] = "" |
double rotation =0 |