10void EZ_draw_menu(SDL_Window* window, SDL_Renderer* renderer);
void EZ_draw_menu(SDL_Window *window, SDL_Renderer *renderer)
Draws the current menu on the screen.
Definition EZ_manager.c:76
void EZ_unload_menus(void)
Unloads all menus and frees associated resources.
Definition EZ_manager.c:139
int EZ_select_menu(int selected_menu)
Selects a menu to be the current menu.
Definition EZ_manager.c:114
EZ_MENU * EZ_menus[3]
Definition EZ_manager.c:7
void EZ_process_events(SDL_Window *window, SDL_Renderer *renderer, char *flags)
Processes all pending events for the application.
Definition EZ_manager.c:38
char flags
Definition main.c:16